Section Focus

Make gold, shops, removals, and relic value work as one economy plan.

OrderPageProblem It Solves
1First Big Gold Spendthe first big store spend reshapes the next few floors
2Relic Value by the Current Deckread relics against the current gap, not only generic power
3Remove a Card or Buy Power?this is a tension between efficiency and patching the live route
4Save Gold for the Next Shop?scarce shop access can make saving stronger than immediate patching
5Economy Deck Overgreed Checkdo not sacrifice live combat pace for imaginary future value
6Real or Fake Relic Synergy?avoid overrating synergy just because the keywords look aligned
7Going to a Shop With No Plandecide the single problem the shop must solve before entering

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